Creature and Prop modeling and UV mapping for League of Gods and A Series of Unfortunate Events
Modeling, texturing, designing and printing of 3D printed assets for 3D Systems.
Modeling and UV mapping of characters, clothing, props and environments for A Christmas Carol and Mars Needs Moms!
Modeling R&D for facial and motion capture pipeline
Test subject for motion capture pipeline
Modeling, UV mapping, and matchmoving for Enchanted
Notable creations include the Woolworth Building
Modeling and UV mapping for Threshold, CSI, Serenity, and Battlestar Galactica
Modeled, mapped, and animated a collapsing concrete bridge for Matthew Barney's film Drawing Restraint 9
Modler and UV mapper for Matrix Reloaded, Matrix Revolutions, Catwoman, and Constantine.
Notable creations include The Colliding Trucks from Matrix Reloaded (Shot awarded "Best Visual Effect of the Year 2002" by Visual Effects Society), the Digger from Matrix Revolutions, 'Vermin Man' from Constantine, where I selected, designed and modeled a series of realistic insects
Preliminary design and modeling for the Digger for Matrix Reloaded
Designed, modeled, textured, composited visual effects sequences for Star Trek: Voyagar, Star Trek: Deep Space Nine, and Sliders
Fabricated characters and props for James and the Giant Peach
Designed and created plaster-shell, urethane, and silicone molds
John Daniel — jd@horg.com — (510) - 684-4756